Category: Video-Games
Unreal Engine Level Design – Medieval Autumn (Lands of Gnora)
ATOM 2 – Release date
My second major video-game project A Tale Of Madness (A.T.O.M.) 2 has reached completion.
Release date – 13/07/2021.
ATOM 2 – Third Level Completion
ATOM 2 – Second Level Completion
There has been quite a development in the story of A Tale of Madness 2. New ideas – new areas – new levels. The second level has been completed. I plan at least two more for this sequel.
A Tale Of Madness 2 – Teaser no 0.2
A short teaser from my upcoming horror game project – ATOM 2.
SCP-1107-Delta – Unreleased Horror Project
Skar City – Cyberpunk Adventure Game – Teaser v0.1
Just a teaser from my upcoming cyberpunk / adventure game Skar City.
Unreal Engine Level Design – Underground Water Station (Skar City)
Another game level scene from Skar City – an underground water station. Built with Unreal Engine.
ATOM 2 – First Level Completion
I’ve just finished working on the first level of my upcoming indie horror-adventure game – A Tale Of Madness 2. Also the second level is starting to take shape.
Unreal Engine Level Design – Cyberpunk Biolab
Rendering Fear – Level Design Walkthrough
Rendering Fear Redux – Project Announcement
The Rendering Fear project is not all abandoned – but the old version will not suit my needs anymore, for what I’ve planned with the game. Instead – I will create a redux version for it – to have it tell the story of the Rendering Fear universe. A dark, fantasy tale to unfold.
Rendering Fear – Artworks
Some artworks from one of my unreleased projects – Rendering Fear.
Skar City – Cyberpunk Warehouse Artwork
A few artworks from the Skar City Cyberpunk Warehouse level I designed.
Skar City – Cyberpunk Warehouse Level Design
I’ve created a new level design assignment – trying to create a futuristic / cyberpunk style warehouse, using Unreal Engine 4. Also I’ve included in the level my new song called “Bad Implants”.
This is a project meant to reflect texturing, lighting and geometrical design work.
Lands Of Gnora [4/30] – Thel’Aghaz Caves
The “Lands Of Gnora” project consists of a collection of 30 level design assignments – in which I am creating 3D environments related to the fictional universe of Gnora.
The fourth assignment is the scene of the Thel’Aghaz Caves.
Built with Unity.
ATOM 2 – Project Announcement
My first video-game project ATOM has reached more than 12200 individuals. For an experiment of learning the Unreal Engine, I’d say that the game made a pretty impressive score.
So I thought that I should use some of my spare time to create another game set in the A Tale Of Madness universe. ATOM 2 will be my next video-game project. This time, all the mechanics will be built using Unity.
Prepare for more evil and madness because ARIA Corporation returns. Below you can see the announcement trailer I’ve compiled up.