A few artworks from the Skar City Cyberpunk Warehouse level I designed.
Tag Archives: game development
Lands Of Gnora [4/30] – Thel’Aghaz Caves
The “Lands Of Gnora” project consists of a collection of 30 level design assignments – in which I am creating 3D environments related to the fictional universe of Gnora. The fourth assignment is the scene of the Thel’Aghaz Caves. Built with Unity.
Lands Of Gnora [3/30] – Kayan Farmlands Redux
The “Lands Of Gnora” project consists of a collection of 30 level design assignments – in which I am creating 3D environments related to the fictional universe of Gnora. The third assignment is the scene of the Kayan Farmlands. Built with Unity.
Lands Of Gnora [2/30] – Outskirts Of Kel’Thaz Redux
The “Lands Of Gnora” project consists of a collection of 30 level design assignments – in which I am creating 3D environments related to the fictional universe of Gnora. The second assignment is the scene of the Outskirts Of Kel’Thaz. Built with Unity.
Lands Of Gnora [1/30] – Lower Vulnik Canyons
The “Lands Of Gnora” project consists of a collection of 30 level design assignments – in which I am creating 3D environments related to the fictional universe of Gnora. The first assignment is the scene of the Lower Vulnik Canyons. Built with Unity.